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Text File
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1995-01-08
|
9KB
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132 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BARREL 78.07 31
SERGEANT 46.16 11
SERGEANT 12.59 HARD_ONLY 3
SERGEANT 8.39 MEDIUM_AND_HARD 2
BROWNSTUB 24.16 1
DEMON 19.30 HARD_ONLY 2
DEMON 38.60 4
TROOPER 7.55 MEDIUM_AND_HARD ;2 ;This item is inocuous
TROOPER 7.55 ;2 ;This item is inocuous
FLYSKULL 10.07 MEDIUM_AND_HARD 4
SHELLS 2.68 ; 6
IMP 20.98 DEAF/AMBUSHHARD_ONLY 5
CHAINGUN 1.34 1
CLIP 1.34 ; 6
STIMPAK 0.89 2
SPECTRE 9.65 DEAF/AMBUSH 1
SPECTRE 9.65 MEDIUM_AND_HARD 1
IMP 83.93 20
BONES2 15.10 2
IMP 12.59 DEAF/AMBUSH 3
CACODEMON 31.32 DEAF/AMBUSHMEDIUM_AND_HARD 2
BACKPACK 0.89 1
MEDIKIT 0.89 1
CHAINSAW 0.89 1
TROOPER 11.33 DEAF/AMBUSH ;3 ;This item is inocuous
POTION 2.68 ;6 ;This item is inocuous
IMP 62.94 MEDIUM_AND_HARD 15
IMP 41.96 HARD_ONLY 10
SHELLBOX 0.45 1
STIMPAK 0.89 EASY_AND_MEDIUM 2
CACODEMON 344.56 DEAF/AMBUSH 22
SERGEANT 4.20 DEAF/AMBUSH 1
IMP 12.59 DEAF/AMBUSHMEDIUM_AND_HARD 3
BARON 20.13 2L
BLUEBALL 0.89 1
GARMOR 1.34 1
BULLETS 0.89 1
LAUNCHER 0.89 1
ROCKETS 9.40 ;7
BULLETS 0.89 MEDIUM_AND_HARD 1
DEMON 38.60 MEDIUM_AND_HARD 4
CACODEMON 15.66 DEAF/AMBUSHHARD_ONLY 1
MEDIKIT 1.79 EASY_ONLY 2
TROOPER 3.78 HARD_ONLY ;1 ;This item is inocuous
BONES1 0.11 1
CACODEMON 15.66 1
PLASMA 0.89 1
BARMOR 1.34 1
CLIP 0.22 MEDIUM_AND_HARD ;1
DEMON 202.64 DEAF/AMBUSH 21
DEMON 9.65 DEAF/AMBUSHHARD_ONLY 1
DEMON 9.65 DEAF/AMBUSHMEDIUM_AND_HARD 1
STIMPAK 0.45 DEAF/AMBUSH 1
FLYSKULL 2.52 1
STIMPAK 0.45 EASY_AND_HARD 1
CELLPACK 0.89 1
CACODEMON 15.66 MEDIUM_AND_HARD 1
CACODEMON 15.66 HARD_ONLY 1
MEDIKIT 0.89 EASY_AND_MEDIUM 1
GREYTREE 56.38 2
BROWNTREE 24.16 1
SHELLS 0.45 EASY_AND_MEDIUM ;1
SHELLS 0.45 EASY_ONLY ;1
ROCKETS 12.08 DEAF/AMBUSH 9
BARON 10.07 HARD_ONLY 1
SHELLBOX 0.45 HARD_ONLY 1
BARREL 5.04 MEDIUM_AND_HARD 2
CYBORG 36.91 DEAF/AMBUSHHARD_ONLY 1L
SPIDER 127.24 DEAF/AMBUSHMEDIUM_AND_HARD 1L
BARON 100.67 DEAF/AMBUSH 10L
ROCKETS 4.03 DEAF/AMBUSHEASY_AND_MEDIUM ;3
ROCKETS 2.68 DEAF/AMBUSHEASY_ONLY ;2
INVULN 1.79 DEAF/AMBUSH 2
INVULN 0.89 DEAF/AMBUSHEASY_AND_MEDIUM 1
INVULN 0.89 DEAF/AMBUSHEASY_ONLY 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 273 ;Strict standard for exact placement
;PER 232 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;